Shen Sang (桑燊)
I am a software engineer at the Intelligent Creation Lab, ByteDance/TikTok. Now I'm mainly working with Linjie Luo and Jing Liu on virtual human.
I received my master's degree from UC San Diego. I was fortunate to work with Prof. Manmohan Chandraker at the Visual Computing Center.
Github  / 
Google Scholar  / 
LinkedIn
Please feel free to contact me by email: shen.sang[at]bytedance[dot]com
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Research
I work on 3D vision and graphics, with a specific focus on areas such as avatar creation and neural rendering. Currently, I am actively engaged in AIGC. I also worked on 3D reconstruction and neural relighting before.
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ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFs
Jiteng Mu,
Shen Sang,
Nuno Vasconcelos,
Xiaolong Wang
ICCV, 2023
arXiv
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AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging
Shen Sang,
Tiancheng Zhi,
Guoxian Song,
Minghao Liu,
Chunpong Lai,
Jing Liu,
Xiang Wen,
James Davis,
Linjie Luo
SIGGRAPH Asia, 2022
arXiv /
paper /
bibtex
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OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets
Zhengqin Li,
Ting-Wei Yu,
Shen Sang,
Sarah Wang,
Meng Song,
Yuhan Liu,
Yu-Ying Yeh,
Rui Zhu,
Nitesh Gundavarapu,
Jia Shi,
Sai Bi,
Zexiang Xu,
Hong-Xing Yu,
Kalyan Sunkavalli,
Miloš Hašan,
Ravi Ramamoorthi,
Manmohan Chandraker
CVPR, 2021   (Oral Presentation)
paper
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Single-Shot Neural Relighting and SVBRDF Estimation
Shen Sang,
Manmohan Chandraker
ECCV, 2020
paper /
bibtex
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Service
Paper review for: SIGGRAPH Asia 2023, ICCV 2023, CVPR 2023, ICLR 2023, AAAI 2023, TMM, C&G
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