Shen Sang (桑燊)

I am a software engineer at the Intelligent Creation Lab, ByteDance/TikTok. Now I'm mainly working with Linjie Luo and Jing Liu on virtual human.

I received my master's degree from UC San Diego. I was fortunate to work with Prof. Manmohan Chandraker at the Visual Computing Center.

Github  /  Google Scholar  /  LinkedIn

Please feel free to contact me by email: shen.sang[at]bytedance[dot]com

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[2022.08] One paper is accepted to SIGGRAPH Asia 2022.


My current interests and works mainly focus on 3D vision and graphics, including photorealistic and stylized avatar creation, neural rendering, face manipulation, stylization, etc. I worked on 3D reconstruction and neural relighting before.

ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFs
Jiteng Mu, Shen Sang, Nuno Vasconcelos, Xiaolong Wang

Preprint, 2023
AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging
Shen Sang, Tiancheng Zhi, Guoxian Song, Minghao Liu, Chunpong Lai, Jing Liu, Xiang Wen, James Davis, Linjie Luo

SIGGRAPH Asia, 2022
arXiv / paper / bibtex
OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets
Zhengqin Li, Ting-Wei Yu, Shen Sang, Sarah Wang, Meng Song, Yuhan Liu, Yu-Ying Yeh, Rui Zhu, Nitesh Gundavarapu, Jia Shi, Sai Bi, Zexiang Xu, Hong-Xing Yu, Kalyan Sunkavalli, Miloš Hašan, Ravi Ramamoorthi, Manmohan Chandraker

CVPR, 2021   (Oral Presentation)
Single-Shot Neural Relighting and SVBRDF Estimation
Shen Sang, Manmohan Chandraker

ECCV, 2020
paper / bibtex
TikTok Avatars, 2022

Paper review for: ICCV 2023, CVPR 2023, ICLR 2023, AAAI 2023, TMM, C&G

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